One hit. Every shot counts.
Gravity is a glowing, old-school arena duel where one hit is all it takes. Pilots fight across drifting polygon worlds that tug at everything near them — ships, shells and asteroids alike — so a straight line is never the shortest way to a kill. Rounds are quick, the controls are three buttons, and the rematch button is right there.
Features
- Gravity does the aiming. Every world bends your flight path and your shots. Slingshot around a rock, or lob a shell over one into someone hiding behind it.
- Land and become a tank. Touch down gently on any world to refuel and swing a turret. Touch down too hard and you're a crater.
- Charge and detonate. Hold to charge a shell, release to fire, then trigger it remotely at the perfect moment. Blasts don't care whose side you're on — yours included.
- Asteroids split and spin through the arena, pulling on the action and breaking apart when hit.
- Fresh levels every match. Each match generates a new layout, so no two arenas are the same.
- First to three. Win three rounds to take the match.
Play together, on one screen
- 2–6 players on a single screen, any mix of humans and bots
- Keyboards and gamepads — three keyboard layouts side by side (WASD, arrows, IJKL) or plug in controllers
- Nine AI personalities — Hunters, Snipers, Artillery, Kamikazes and more, each at easy or hard, so a solo practice session still bites back
- Rotate, thrust, fire. That's the whole control scheme.