Gravity: Orbital Arena

A vector-style space duel for two to six players. Every world pulls, every shot curves — fly it, land on it, and use it against your friends.

One hit. Every shot counts.

Gravity is a glowing, old-school arena duel where one hit is all it takes. Pilots fight across drifting polygon worlds that tug at everything near them — ships, shells and asteroids alike — so a straight line is never the shortest way to a kill. Rounds are quick, the controls are three buttons, and the rematch button is right there.

Features

  • Gravity does the aiming. Every world bends your flight path and your shots. Slingshot around a rock, or lob a shell over one into someone hiding behind it.
  • Land and become a tank. Touch down gently on any world to refuel and swing a turret. Touch down too hard and you're a crater.
  • Charge and detonate. Hold to charge a shell, release to fire, then trigger it remotely at the perfect moment. Blasts don't care whose side you're on — yours included.
  • Asteroids split and spin through the arena, pulling on the action and breaking apart when hit.
  • Fresh levels every match. Each match generates a new layout, so no two arenas are the same.
  • First to three. Win three rounds to take the match.

Play together, on one screen

  • 2–6 players on a single screen, any mix of humans and bots
  • Keyboards and gamepads — three keyboard layouts side by side (WASD, arrows, IJKL) or plug in controllers
  • Nine AI personalities — Hunters, Snipers, Artillery, Kamikazes and more, each at easy or hard, so a solo practice session still bites back
  • Rotate, thrust, fire. That's the whole control scheme.
Six pilots fighting around polygon worlds in Gravity: Orbital Arena Ships dodging between worlds in Gravity: Orbital Arena A tank on a world's surface lining up a shot in Gravity: Orbital Arena A six player dogfight in Gravity: Orbital Arena

Got a bigger couch? Dog Fight is our 8-player couch party air combat game — same one-screen chaos, with propellers.